- Fixed a story mode related load crash.
- Updated pillage behaviour to support instances where the encounter leader dies.
- Improved clan game orchestration system.
- Fixed a story mode related load crash. (Also in e1.5.8 hotfix.)
- Fixed an issue that occurred when starting a conversation with a daughter-in-law/son-in-law while they were in the player's party.
- Lobby Chat System - Currently in test mode and only accessible by selected people.
- Recent Players Tab in Friends List - Players are now able to see the recently played players in their friend list.
- Intermission screen - In custom servers, players are now able to join the next server via an intermission screen rather than directly returning to the lobby screen.
- Siege warmup time decreased from 5 to 3 minutes.
- Improved clan game orchestration system. (Also in e1.5.8 hotfix.)
- Added Singleplayer and Multiplayer only startup executables.