News And Announcements

Road to Gamescom 2018
M&B II BANNERLORD | August 16, 2018

Gamescom is just around the corner and we are sure that many of you are eager to hear about what we will be showing at the event. Instead of stringing you along and leaving it as a surprise, we thought we would take a different approach this year by being upfront with you about what we will be presenting in Cologne.


Encyclopaedia Calradia
M&B II BANNERLORD | August 09, 2018

When it comes to strategy, information is key to success. It is important to know as much as possible about the current state of affairs in the game world to make the most of any opportunities that arise or prepare yourself for any impending threats. In this week’s blog, we take a look at one of the ways that we present information to players in Bannerlord: the encyclopaedia.


One-Year Recap
M&B II BANNERLORD | August 02, 2018

Today we reach a landmark: it’s been one year since we started this weekly dev blog. We wanted to be more available, open, and transparent, and as part of that new approach to our communication, we started these weekly updates to give you a sneak peek of what we are currently doing in the development of Mount & Blade II: Bannerlord, introduce you to the team that is making the game and tell you about our future plans and intentions…


BladeCast Masters
M&B WARBAND | August 01, 2018

For the past 8 years, we have watched while our amazing multiplayer community has established and fostered an active competitive scene for Mount & Blade: Warband. We were so impressed by the dedication and efforts of our community that we decided to get directly involved by hosting the Battle of Bucharest LAN tournament last year, which was hugely successful and extremely well received!

We have decided that would like to move further in this direction and take a more hands-on approach with the competitive scene moving forward. That is why today we are excited to announce our involvement with a new online tournament brought to you by our friends at BladeCast_TV.

Q&A with Tuncay Horasan
M&B II BANNERLORD | July 26, 2018

3D modellers are like sculptors who create the world that you see and interact with in a video game. As we’ve seen before, it is not a trivial task, especially in an open, interactive sandbox world such as the one you will see in Mount & Blade II: Bannerlord. From small animals to huge keeps, going through weapons and armours, everything is modelled by an artist and has to find a delicate balance between creativity, historical references, and playability. Today we talk with Tuncay Horasan, one of our 3D modellers, who will take the opportunity to show us some screenshots of some of the stuff he’s working on right now!


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