Gameshark interviews TaleWorlds
MOUNT AND BLADE | March 31, 2011
Want to learn more about the new game from TaleWorlds, With Fire & Sword? 
GameShark has you covered, check out the three page interview, here.

Mount & Blade is one the Top 100 PC Games of all time!
MOUNT AND BLADE | February 18, 2011
Mount & Blade has been given the prestigious honor of being one of PC Gamer's Top 100 PC games of all time.
Click the link to find out why!

With Fire & Sword gameplay footage!
MOUNT AND BLADE | February 16, 2011
The folks over at Gamereactor have just posted some great footage of With Fire & Sword.
Watch it now!

M&B Warband version 1.126
MOUNT AND BLADE | July 07, 2010

Version 1.126 for M&B Warband has been released. You can download the upgrade patch on our download page. The changelog is:

Features and Gameplay:

  • NEW! Gameplay features have been added, now players have the ability to build production houses that produce valuable goods such as iron, wine, velvet and more.  The building of production houses is accessible through guild masters in towns.  Also players may visit these newly modeled scenes via the town menu.
  • New Swadian houses have been added to major Swadian towns.
  • New, AI Behavior enables more realistic AI lord behaviors, such as AI lords collecting taxes.
  • Campaign difficulty has been rebalanced, hard mode is now even more challenging with AI lords recruiting troops faster.
  • Economy parameters such as taxes from fiefs and raiding outcomes, have been balanced.
  • The Khergit faction has been given some much needed love and as a result has had their troops and items rebalanced.
  • Khergits get modified hats and steppe armor instead of leather vests in multi-player.
  • Man-hunters and high tier slaver troops have been given an overhaul and have top tier troops equal to other top tier army troops.
  • Weapons that cannot be used to block can now do feint attacks.
  • All items from hammers to warhammers and spiked clubs to iron maces now have knockdown capabilities.


  • New flags for items are added and new operations are defined to give more freedom to modders.
  • Out of memory errors while rendering are now handled more properly.
  • Fixed a bug that caused AI lords to have too many high level troops.
  • Several bug fixes to the level editor.
  • Lots of other bug fixes and some healthy re-balancing/improvements in both single and multi-player modes.
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