Patch Notes e1.1.1 & Beta Hotfix

Main

Versions
Native: e1.1.0
SandboxCore: e1.1.1
Sandbox: e1.1.1
Storymode: e1.1.1
CustomBattle: e1.1.1

  • Lower chance of crashing the game while trying to load a save file with a mismatched version.
  • Fixed the crash that occurred after the player sends the Family Feud Issue Quest's companion to another Issue's alternative solution.
  • Caravans start selling prisoners they captured.
  • AI combat effectiveness has been increased.

Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

 

Beta

Versions
Native: e1.2.0
SandboxCore: e1.2.0
Sandbox: e1.2.0
Storymode: e1.2.0
CustomBattle: e1.2.0
 

  • All changes mentioned above.
  • Better warning before crashing for systems with low memory available
  • Towns were going bankrupt in one week. This problem was fixed.

Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/