- Fixed a crash that occurred when an uninitialised inverse kinematics data was accessed for human characters.
 
- Fixed a crash that occurred after the declaration of war in the Spy Among Us quest.
 
- Fixed bugged Athletics, Riding, Throwing, Polearm and One-Handed perks.
 
- Fixed an issue with siege icons on settlement nameplates not working correctly. Siege icons will now disappear correctly after a siege on the Campaign map. Also, added the missing siege icon for the preparation phase.
 
- Fixed discrepancies towards body armour weights.
 
- Fixed an issue that granted clan influence from dead clan members with the Immortal Charm perk.
 
- Fixed misspelt settlement names on the campaign map.
 
- Fixed an issue that led to uninitialised temporary parties that could hold nobles prisoner to exist longer than intended.
 
- Fixed an issue that prevented melee combat effects (knockback, knockdown, dismount) from working properly.
 
- Disabled the ability for riders to rear their mount when it is already rearing due to a collision or from taking damage.
 
- Fixed an issue with the heir menu not opening if the main hero dies while laying siege.
 
- Added one-click orders to F4 through F9 keys. Players can now give: 
- F4 - Toggle Fire
 
- F5 - Toggle Mount
 
- F6 - Toggle AI
 
- F7 - Face Direction
 
- F8 - Shield Wall
 
- F9 - Line Formation orders
 
 
 
- Fixed a UI crash that occurred when logging in or out.
 
- Fixed various spots that let troops fall through in the Ebereth Hillfort Captain Mode map.
 
- Fixed a couple of map related bugs on Captain mode maps Druimmor Forest and Cliffs of Akkalat.
 
- Disabled the ability for riders to rear their mount when it is already rearing due to a collision or from taking damage.
 
Combat Changes
- Spears used on foot now deal damage earlier.
 
- Thrust attacks now hit for perfect damage earlier.
 
Weapon Changes
- New Weapon:
- Highland Noble Two-Handed Sword (Fian)
- Swing Speed: 91
 
- Damage: 99
 
- Length: 105
 
 
- Empire Polearm (Palatine Guard)
- Swing Speed: 76
 
- Damage: 103
 
- Length: 163
 
 
 
- Aserai Mace Swing Speed value decreased from 94 to 89.
 
- Aserai Heavy Mace Swing Speed value decreased from 87 to 86.
 
- Southern Pike (Aserai):
- Thrust Speed value increased from 89 to 91.
 
- Damage value increased from 39 to 44.
 
 
- Battania Mace Swing Speed value decreased from 97 to 91.
 
- Highland Two-Handed Sword (Fian):
- Swing Speed value decreased from 96 to 88.
 
- Damage value decreased from 103 to 93.
 
 
- Highland Pike (Battania)
- Thrust Speed value increased from 88 to 89.
 
- Damage value increased from 36 to 40.
 
 
- Empire Mace Swing Speed value decreased from 92 to 87.
 
- Empire Heavy Mace Swing Speed value decreased from 88 to 87.
 
- Khuzait Heavy Mace Swing Speed value decreased from 88 to 87.
 
- Eastern Pike (Khuzait)
- Thrust Speed value increased from 89 to 91.
 
- Damage value increased from 38 to 42.
 
 
- Sturgia Mace Swing Speed value decreased from 92 to 88.
 
- Vlandian Mace Swing Speed value decreased from 96 to 91.
 
- Awl Pike (Vlandia)
- Thrust Speed value increased from 91 to 92.
 
- Damage value increased from 37 to 41.
 
 
- Light Crossbow Damage value decreased from 70 to 65.
 
- Crossbow Damage value decreased from 85 to 78.
 
- Arbalest Damage value decreased from 95 to 90.
 
Troop Changes
- Aserai
- Skirmisher
- Speed value increased from 82 to 83.
 
- Troop Count increased from 17 to 18.
 
 
- Tribal Warrior
- Speed value increased from 78 to 79.
 
- Troop Count increased from 21 to 22.
 
 
 
- Battania
- Clan Warrior
- Speed value increased from 81 to 82.
 
 
- Savage
- Speed value increased from 83 to 84.
 
 
- Wildling
- Speed value increased from 82 to 83.
 
 
- Fian
- Replaced Falx Perk with Better Sword Perk. Grants Highland Noble Two Handed Sword.
 
 
 
- Empire
- Recruit
- Speed value increased from 82 to 83.
 
 
- Legionary
- Speed value increased from 77 to 78.
 
 
- Palatine Guard
- Replaced Menavlion Perk with Polearm Perk. Grants Empire Polearm.
 
 
 
- Khuzait
- Rabble
- Speed value increased from 80 to 81.
 
 
- Spear Infantry
- Speed value increased from 78 to 79.
 
 
 
- Sturgia
- Warrior
- Speed value increased from 78 to 79.
 
- Troop Count decreased from 20 to 19.
 
 
- Brigand
- Speed value increased from 82 to 83.
 
 
- Berserker
- Speed value increased from 82 to 83.
 
- Troop Count decreased from 17 to 16.
 
 
- Varyag
- Speed value increased from 77 to 78.
 
 
 
- Vlandia
- Peasant Levy
- Speed value increased from 81 to 82.
 
 
- Sergeant
- Speed value increased from 77 to 78.
 
 
 
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
- Fixed a crash that occurred when an uninitialised inverse kinematics data was accessed for human characters. (Also in e1.5.6 hotfix.)
 
- Fixed an issue that prevented melee combat effects (knockback, knockdown, dismount) from working properly. (Also in e1.5.6 hotfix.)
 
- Fixed discrepancies towards body armour weights. (Also in e1.5.6 hotfix.)
 
- Fixed an issue that granted clan influence from dead clan members with the Immortal Charm perk. (Also in e1.5.6 hotfix.)
 
- Fixed misspelt settlement names on the campaign map. (Also in e1.5.6 hotfix.)
 
- Fixed some campaign map performance problems.
 
- Fixed an issue that blocked borrowed quest troops from the Train Troops Issue Quest from entering hideouts.
 
- Fixed an issue that made a barter impossible to complete while offering to marry a noble.
 
- Fixed an issue with siege icons on settlement nameplates not working correctly. Siege icons will now disappear correctly after a siege on the Campaign map. Also, added the missing siege icon for the preparation phase. (Also in e1.5.6 hotfix.)
 
- Fixed bugged Athletics, Riding, Throwing, Polearm and One-Handed perks. (Also in e1.5.6 hotfix.)
 
- Fixed an issue that led to uninitialised temporary parties that could hold nobles prisoner to exist longer than intended. (Also in e1.5.6 hotfix.)
 
- Fixed a crash that occurred after the declaration of war in the Spy Among Us quest. (Also in e1.5.6 hotfix.)
 
- Fixed an issue that caused morale gain in battles after a successful hit with a weapon for non-player characters.
 
- Disabled the ability for riders to rear their mount when it is already rearing due to a collision or from taking damage. (Also in e1.5.6 hotfix.)
 
- Fixed spring of gold perk effect and capped to a maximum of 1000 gold per day.
 
- Increased the chance for players to experience defensive sieges by adjusting the total power inside of settlement where the player is located to 70% of its actual value when assessed by NPC parties
 
- Fixed an issue with fief tariffs being given as a cumulative.
 
- Fixed an issue during the loading phase that resulted in crafted items appearing in tournaments and not being removed from towns.
 
- Fixed an issue with stuttering while the campaign map time is in fast forward mode.
 
- Fixed an issue with the player's siblings being shown as naked and in wrong education stage.
 
- Fixed an issue with the heir menu not opening if the main hero dies while laying siege. (Also in e1.5.6 hotfix.)
 
- Added one-click orders to F4 through F9 keys. Players can now give: (Also in e1.5.6 hotfix.)
- F4 - Toggle Fire
 
- F5 - Toggle Mount
 
- F6 - Toggle AI
 
- F7 - Face Direction
 
- F8 - Shield Wall
 
- F9 - Line Formation orders
 
 
 
- Fixed a crash that occurred while launching multiplayer.
 
- Fixed a couple of map related bugs on Captain mode maps Druimmor Forest and Cliffs of Akkalat. (Also in e1.5.6 hotfix.)
 
- Fixed a UI crash that occurred when logging in or out. (Also in e1.5.6 hotfix.)
 
- Disabled the ability for riders to rear their mount when it is already rearing due to a collision or from taking damage. (Also in e1.5.6 hotfix.)
 
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/