Hotfix (e1.5.1) & Beta Hotfix (e1.5.2 - 17/09/20)

Main

Versions
Native: e1.5.1
SandboxCore: e1.5.1
Sandbox: e1.5.1
Storymode: e1.5.1
CustomBattle: e1.5.1

  • Prevented storyline related heroes from being able to be killed in battles during storyline quests.
  • Fixed an issue that prevented locations of characters being updated in a settlement that the player was in after a declaration of war or peace.
  • Fixed an issue that made players able to open conversations with prisoners without entering the castle.
  • Fixed an issue that caused the player and conversation partner to spawn in the enemy lords hall during a siege.
  • Fixed a crash that happened when entering a hideout.
  • Fixed a rare issue that caused villages to start raiding themselves without an enemy encounter.


Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/


Beta

Versions
Native: e1.5.2
SandboxCore: e1.5.2
Sandbox: e1.5.2
Storymode: e1.5.2
CustomBattle: e1.5.2

  • All 1.5.1 fixes above.
  • Fixed an issue that prevented player-led army parties from recruiting troops.
  • Fixed an issue that caused party icons to disappear after exiting a settlement.
  • Fixed a crash that occurred when entering the smithy in any town.
  • Fixed a crash that occurred when the Trade screen opened.
  • Fixed a crash that occurred if the player kingdom makes peace during a battle simulation.
  • Players will no longer create caravans for the Lord Needs a Tutor quest NPC.
  • Fixed the issue of multiplayer player avatars looking older than their own setting.
  • Fixed a bug that threw the player out if the player was disguised in an enemy town and the player's clan declared war/peace with another faction.


Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/