Crashes
- Fixed a crash that occurred due to an error with AI decision making.
- Fixed a crash that occurred when calculating notable power.
- Fixed a crash that occurred due to the player character being duplicated.
- Fixed a crash that occurred when starting a siege mission.
Fixes
- Fixed a bug that allowed disabled buttons in the army management panel to be clicked.
Changes
- Added a console command to remove militia from a settlement.
- Fixed a bug that caused some GUI textures to appear as missing when launching campaign via the modding tools.
24/02/22
Crashes
- Fixed a crash that occurred when turning in the "Revenue Farming" quest while the quest giver was in the player's army.
- Fixed a crash that occurred after the tournament match was completed.
- Fixed a crash that occurred when a village notable was removed.
03/02/22
Fixes
- Fixed a bug that made heroes disappear when sent on an issue which was then cancelled.
- Fixed a bug that toggled castle rebellious state making them unable to recruit and spawn new recruitable troops in bounded villages.
- Fixed the bug that made the main party disappear after the main hero was defeated but released right after the battle.
13/01/22
Crashes
- Fixed a crash that affected save files with the "Revenue Farming" quest active.
Save & Load
Updated save file system:
- If you are playing the game on Steam, you will be able to access e1.7.0 at your own convenience by right-clicking the game in your Steam Library > Properties… > Betas > Select e1.7.0 from the drop-down list.
- If you play the game through anywhere other than Steam then unfortunately you will be unable to load older saves in future versions and must take action now to preserve your save files.
Known Issues
https://forums.taleworlds.com/index.php?threads/known-issues.401168/