With tedious predictability, we are releasing yet another blog. It might be interesting though because it talks about sieges... and they happen to make up a particularly large part of our game and your suggestions.
Why didn't we call the Mount&Blade II: Bannerlord Blog "Bannerlog" or "Bloggerlord"? The reason is that we're too damn mature. You should grow up too and do some reading for a change. Start with installment 3 of our Bannerlord Blog. It contains the unexpected.
Our Bannerlord bloggery returns for the second part in the series where we discuss our serious engine and post some pictures of our serious fog. Do say how it makes you feel.
To talk a little more about that game, tease and titillate, we have begun a blog (yes imaginative, we know). Hopefully you enjoy the first edition, entitled "Hairy Artists" and if that doesn't intrigue you, then I guess you really can't please some people.
The once-mighty Calradic Empire is in a state of decline. Warlike tribes have seized swaths of its territory. Client kingdoms have declared their independence. The Emperor has died without leaving an heir, leaving three jealous factions to scramble for power. Mercenary companies, bandit lords and nomads hover on the sidelines like vultures waiting for a meal.
A hero who can master the art of single combat, of leading armies in battle, of plotting ambushes and raids, and of exploiting the rivalries of noble houses and tribal clans may be able to unite this Empire -- or, alternately, to deal it the final blow that sends it crashing down. Will Calradia experience one final sunset of imperial glory, or slip into a night of chaos before a new age dawns?
Scan the media section for the first glimpse into the world of Calradia.