Viking Conquest Reforged Edition 2.028 Patch Released

Hail vikings and saxons! Viking Conquest Reforged Edition 2.028 is out, which primarily features fixes and improvements (read more, for full patch notes). You should already have received the patch automatically, if you play the game on Steam or GOG; otherwise, download the game from the Viking Conquest Downloads Page.


PATCH NOTES (2.028):

- update and fix various texts
- update Spanish localization
- fix duplicate husband bug
- fix documentation for siege restrictions
- prevent player from gaining kingdom in story mode
- fix battle presentation for dog exclusion, player team (unrecognized troops bug)
- limit items in lords' halls (no more "sneaking" visible weapons with second outfit)
- initialize hunt globals correctly
- add looted hofs to recovery trigger
- refine faction identification for dialogs
- apply quest generation shutoff to "no tasks"
- apply seax exclusion to all rob prisoner dialogs
- add default to torturer dialog
- fix farmstead cattle
- allow Ashdown battle restart from mid-quest save
- bind bottom of relation boost in case somehow goes negative
- clean up post-quest locales (Sven's Hideout, Ashdown destroyed, and Boar Grove)
- avoid operations on null item or to null inventory
- fix scope, div-by-zero problems in script_battle_political_consequence
- fix capture of ships problem with autoresolve
- prohibit unusable landing points at map border
- disable companion political complaints, which are completely wrong
- attach Tref Meguaidd East to Caer Meguaidd
- fix misnamed variable (MP)
- strip practice weapons on ESC from Doccinga tutorial
- remove stray dog dialog from Doccinga tutorial
- remove dead code

- 40 odd fixed scenes